[All remote jobs](https://jobicy.com/jobs.md)[![Gather AI logo](https://jobicy.com/data/server-nyc0409/galaxy/mercury/2026/11/f25f8eced21e-221.webp)](https://jobicy.com/company/gather-ai.md)[Gather AI](https://jobicy.com/company/gather-ai.md)

# Product Designer

AI Summary Gather AI is hiring a Product Designer to serve as its first and only designer for warehouse-focused physical AI products. The role owns the complete design lifecycle, including field research, information architecture, interaction and visual design, prototyping, design-system stewardship, and engineering handoffs. The designer will work on tablet applications used around drones and forklifts as well as an AI insights dashboard, with substantial exposure to customer workflows. Success requires strong autonomous product judgment, practical research skills, polished visual craft, and comfort using AI tools such as Claude to create functional prototypes. The position is remote within the United States and includes approximately 20% travel to customer sites and Pittsburgh.[Apply for this job](#job-application)[View company](https://jobicy.com/company/gather-ai.md)ShareRemote from[USA](https://jobicy.com/job-region/usa.md)SalaryUndisclosedDepartment[Web, UI & UX Design](https://jobicy.com/categories/web-app-design.md)EmploymentFull TimeExperienceDirectorPublished13 Nov 2026Apply before13 Dec 2026Listing views43Application actions1Application toolkit

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Opportunity details

## About this role.

About Us
[Gather AI](https://jobicy.com/company/gather-ai.md) is the Physical AI platform for logistics. We give the companies that run the world’s warehouses ground truth on every product and every movement, dock to dock.
Our platform reads the warehouse floor through autonomous drones and cameras mounted on material handling equipment, then turns what it sees into intelligence and action. Facilities run safer and more accurately, with fewer ladders and fewer manual counts. If you want to do the defining design work for a new category in a vital industry, we’d like to meet you.
About the Team
Product at Gather AI sits at an unusual intersection: we build software for people who work on warehouse floors, not at desks. Our users are associates checking inventory on a tablet from the seat of a forklift, shift teams running drone workflows, field technicians troubleshooting on site, and facility leaders reading AI-generated insights in Sage.
Design here is about more than pixels, though craft matters a lot. It starts with understanding how people work under pressure, and it ends with software that gets out of their way and looks as advanced as the technology behind it.
About the Role
Most design roles ask you to improve something that already exists. This one asks you to define what good looks like for a new category of product.
You’ll be Gather AI’s first and only designer. You’ll own design end to end, from field research and information architecture to visual craft and working prototypes. Your work spans the apps floor teams use alongside our drones and MHE Vision systems, and Sage, our AI insights layer. The job is to help the product team ship products that solve real problems and happen to be very well designed, not to make screens for their own sake.
You won’t design from assumptions. You’ll stand next to the people using our software and let what you see shape what you build.
We’d love you near our Pittsburgh office, and we’ll seriously consider strong candidates anywhere in the US. The role includes about 20% travel, roughly one trip a month, to customer sites in Houston and Dallas and to our Pittsburgh office.
There’s no established design team to slot into, and that’s the point. You’ll set the standard and build the foundations, with a visible path to Director of UX as design at Gather AI grows.
What You’ll Do

* Own design for the MHEV app: ramp fast and propose a v2 concept by month 3, then take full ownership of the product line
* Design interfaces for people working directly with drones and forklifts: tablet experiences used mid-shift, in noisy environments and under time pressure, where clarity is the whole job
* Expand into the Sage dashboard as your second product line, shaping an AI insights product that’s early enough for your decisions to define its direction
* Build on the foundations of the Gather design system and own it across our dashboards and apps
* Travel to customer sites to observe how people use our products in the field, and bring that context into every design decision
* Partner closely with mobile and front-end engineering in Pittsburgh and Noida, from MHEV stand-ups and weekly requirements planning through handoffs that remove ambiguity rather than create it
* Use Claude and other AI tools to move from concept to functioning prototype, and design with an eye to how engineers will use your work with AI to build front ends faster. The team moves fast and expects you to as well
* Over time, extend your work to internal tools and the occasional piece of marketing material

What You’ll Need

* Visual craft: a portfolio with strong, simple, modern design that holds up even in data-dense interfaces. We look closely at typography and layout
* Analytical rigor: you turn data and requirements into clear information hierarchy, and you can show how you knew a design worked, through measures like task time, error rates or training time
* Experience shipping real products at scale, with users in real workflows, where we can see the thinking behind the screens
* A desire to be the only designer: you want to own design end to end now, without a larger design team around you
* Comfort using Claude or other AI tools to build working prototypes, not just static Figma designs
* Experience designing through user research: you’ve watched people work and changed what you built because of it
* Figma fluency, or deep experience with a comparable design and prototyping tool
* The ability to work without a lot of structure: spot what needs designing before you’re asked, and ask good questions when you’re stuck
* Willingness to travel about 20% of the time (roughly one trip a month) to customer warehouses and our Pittsburgh office

Nice to Have

* Experience designing interfaces for physical systems such as robotics, drones, industrial machinery or other non-desk environments
* Founding or sole designer experience, ideally building 0-to-1 at a startup
* A blend of consumer-grade polish and enterprise analytical depth
* Experience building or maintaining a design system
* Background in warehouse, logistics or fulfillment
* 5 to 10 years of product or UX design experience. Strong candidates with less tenure who have shipped real products at scale are encouraged to apply
* Experience with generative UI tools beyond Claude, or a software development background

Show more

[Apply now >](https://jobicy.com/jobs/162056-product-designer-3.md)

>  Annual salary information is not provided for this position. Explore salary ranges for similar roles in our [Salary Directory ›](https://jobicy.com/salaries.md)

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![Upload CV](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2NSIgaGVpZ2h0PSI2NSIgZmlsbD0ibm9uZSIgeG1sbnM6dj0iaHR0cHM6Ly92ZWN0YS5pby9uYW5vIj48ZyBjbGlwLXBhdGg9InVybCgjQSkiPjxwYXRoIGQ9Ik0wIDBINjVWNjVIMFYwWiIgZmlsbD0iIzAyOWFlYiIvPjxnIGZpbGw9IiNmZmYiIHN0cm9rZT0iI2ZmZiIgc3Ryb2tlLXdpZHRoPSIyIj48cGF0aCBkPSJNMzMuMDQ5IDE1LjQ1NGExLjQzIDEuNDMgMCAwIDAtMi4wOTcgMGwtNy41NzkgOC4xNDdhMS4zOCAxLjM4IDAgMCAwIC4wOSAxLjk3MyAxLjQ0IDEuNDQgMCAwIDAgMi4wMDgtLjA4OGw1LjEwOS01LjQ5MnYyMC42MWExLjQxIDEuNDEgMCAwIDAgMS40MjEgMS4zOTdjLjc4NSAwIDEuNDIxLS42MjUgMS40MjEtMS4zOTd2LTIwLjYxbDUuMTA5IDUuNDkyYTEuNDQgMS40NCAwIDAgMCAyLjAwOC4wODggMS4zOCAxLjM4IDAgMCAwIC4wOS0xLjk3M2wtNy41NzktOC4xNDZ6TTE2Ljc2OSAzOC40YzAtLjc3My0uNjItMS40LTEuMzg1LTEuNFMxNCAzNy42MjcgMTQgMzguNHYuMTAybC4yMTUgNi4yMjljLjIyMyAxLjY4LjcwMSAzLjA5NSAxLjgxMyA0LjIxOHMyLjUxIDEuNjA3IDQuMTcyIDEuODMzYzEuNi4yMTggMy42MzYuMjE4IDYuMTYuMjE4aDExLjI4bDYuMTYtLjIxOGMxLjY2Mi0uMjI2IDMuMDYxLS43MDkgNC4xNzItMS44MzNzMS41ODktMi41MzggMS44MTMtNC4yMThDNTAgNDMuMTEzIDUwIDQxLjA1NSA1MCAzOC41MDNWMzguNGMwLS43NzMtLjYyLTEuNC0xLjM4NS0xLjRzLTEuMzg1LjYyNy0xLjM4NSAxLjRsLS4xOSA1Ljk1OGMtLjE4MiAxLjM3LS41MTUgMi4wOTUtMS4wMjYgMi42MTJzLTEuMjI4Ljg1My0yLjU4MyAxLjAzOGMtMS4zOTUuMTktMy4yNDMuMTkzLTUuODkzLjE5M0gyNi40NjJjLTIuNjUgMC00LjQ5OC0uMDAzLTUuODkzLS4xOTMtMS4zNTUtLjE4NC0yLjA3Mi0uNTIxLTIuNTgzLTEuMDM4cy0uODQ0LTEuMjQyLTEuMDI2LTIuNjEyYy0uMTg3LTEuNDEtLjE5MS0zLjI3OS0uMTkxLTUuOTU4eiIvPjwvZz48L2c+PGRlZnM+PGNsaXBQYXRoIGlkPSJBIj48cGF0aCBmaWxsPSIjZmZmIiBkPSJNMCAwaDY1djY1SDB6Ii8+PC9jbGlwUGF0aD48L2RlZnM+PC9zdmc+)

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## Role DNA

A quick view of the complexity, pace, ownership and collaboration implied by the job description.

### Job Complexity

5/5EasyHard

### Pace & Pressure

5/5RelaxedFast-paced

### Autonomy Level

5/5GuidedFull ownership

### Communication Load

5/5IndependentCollaborative

AI insightThis is a high-impact sole-designer role covering multiple early-stage products, physical-workflow research, design systems, and execution without an established design team. The candidate must make strategic decisions independently while collaborating closely with distributed engineering and warehouse users.

## Salary analysis

Estimated compensation compared with the broader US market for similar roles.

Estimated job median (per year)Market rate$150,000US market range (per year)$125k–$180k0$198.00k

AI insightThe yearly pay period is inferred from the job context; it was not explicitly stated by the employer. No employer salary was disclosed. The annual cadence and USD market estimate are inferred from the US-based, full-time senior product design scope, sole-designer ownership, and 5–10 years of requested experience. A reasonable estimated market range is $125,000–$180,000 per year, with an estimated midpoint of $150,000 per year.

## Core skills

Skills and capabilities most closely associated with this opportunity.

[Product design](https://jobicy.com/jobs?search_keywords=Product%20design.md)[UX design](https://jobicy.com/jobs?search_keywords=UX%20design.md)[UI design](https://jobicy.com/jobs?search_keywords=UI%20design.md)[User research](https://jobicy.com/jobs?search_keywords=User%20research.md)[Interaction design](https://jobicy.com/jobs?search_keywords=Interaction%20design.md)[Information architecture](https://jobicy.com/jobs?search_keywords=Information%20architecture.md)[Figma](https://jobicy.com/jobs?search_keywords=Figma.md)[Prototyping](https://jobicy.com/jobs?search_keywords=Prototyping.md)[Design systems](https://jobicy.com/jobs?search_keywords=Design%20systems.md)[Usability testing](https://jobicy.com/jobs?search_keywords=Usability%20testing.md)[Mobile design](https://jobicy.com/jobs?search_keywords=Mobile%20design.md)[Data visualization](https://jobicy.com/jobs?search_keywords=Data%20visualization.md)[AI-assisted prototyping](https://jobicy.com/jobs?search_keywords=AI-assisted%20prototyping.md)[Cross-functional collaboration](https://jobicy.com/jobs?search_keywords=Cross-functional%20collaboration.md)[Warehouse technology](https://jobicy.com/jobs?search_keywords=Warehouse%20technology.md)

Sample interview questionsHow would you approach redesigning a tablet workflow used by forklift operators in a noisy, time-sensitive warehouse?I would begin with contextual observation and short interviews on the warehouse floor to understand environmental constraints, task sequences, errors, and safety considerations. I would map the current workflow, prioritize the highest-risk and highest-frequency actions, then prototype large-touch-target, low-cognitive-load interactions. I would validate the design with realistic task testing and measure outcomes such as completion time, error rate, and training time.

Describe how you would establish a design system as the first designer at an early-stage company.

I would audit the existing products and identify recurring components, patterns, content styles, and accessibility gaps. I would start with a pragmatic core system covering typography, color, spacing, form controls, navigation, and key data-display components, documenting decisions in Figma and implementation-ready specifications. I would evolve it through close collaboration with engineering rather than attempting to create a complete system before product work begins.

How do you balance polished visual design with enterprise workflows that contain dense operational data?

I use hierarchy to make the most important decisions and exceptions immediately visible while preserving access to supporting detail. I rely on clear grouping, progressive disclosure, meaningful status patterns, and typography that remains readable in demanding environments. I validate the balance through task-based testing, ensuring the interface improves speed and accuracy rather than simply looking refined.

How would you use AI tools such as Claude in your product design process?

I would use AI tools to accelerate exploration, synthesize research notes, generate prototype scaffolding, test alternate interaction flows, and communicate implementation details more efficiently. I would treat AI output as a starting point and retain responsibility for user needs, safety, accessibility, product strategy, and design quality. The goal is faster learning and tighter collaboration with engineers, not automated design decisions.

Tell us about a time user research changed your proposed solution.

In a strong example, I would explain the initial assumption, the field observation or usability finding that challenged it, and the concrete design change that followed. I would connect the revised solution to measurable outcomes such as fewer errors, faster completion, improved adoption, or reduced support needs. The key lesson is to let observed behavior outweigh internal assumptions.

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