Abstraction Games is a creative game development studio established in 2007 and based in Valkenswaard, Netherlands. The company has built a strong reputation for delivering technically demanding projects with a no-compromise attitude, specializing in game adaptation and creative co-development with AAA studios and publishers globally. Over more than a decade, they have contributed to over 200 SKUs across 60 games, underscoring their experience and expertise in the gaming industry.
The studio is known for its collaborative approach, working closely with well-known partners such as Bioware/EA, 343/Microsoft, Funcom, Mythical Games, Sega, Paradox Interactive, Snail Games, Perfect World, and Aspyr Media. Their portfolio includes notable contributions to games like Mass Effect: Legendary Edition, Halo: The Master Chief Collection, Baldur’s Gate 3, and Dune: Awakening among others.
Abstraction Games excels in adapting games across 16 core game platforms, providing services from creative co-development to platform adaptation and porting. They also develop original games and engage in DLC projects, reflecting a broad scope in game production. The company culture emphasizes pushing boundaries, creativity, and continuous reinvention, driven by an international team of passionate game enthusiasts.
Their strategic approach to business growth leverages high-quality delivery and the CEO’s extensive network within the industry to maintain strong relationships and attract repeat clients. This business model supports their standing as one of the leading adaptation studios in the video game market today.
Abstraction Games positions itself beyond limitations, embracing innovation and a first-principles mindset, fostering a vibrant, supportive workplace where creativity and technical excellence thrive.