Remote Senior Graphics Programmer @ abstraction

Abstraction is a Dutch game co-development studio aiming to deliver cutting-edge game experiences. Specializing in technically demanding projects, we have collaborated on renowned IPs like Halo, Dune, Mass Effect, and Baldur’s Gate. Our portfolio contains over 60 titles, reflecting our commitment to quality and technical prowess. We’re not just partners with industry giants such as BioWare/EA, 343/Microsoft, Funcom, Sega, and others; we’re innovators in our field.

As a Senior Graphics Programmer, you will design and implement advanced rendering features from scratch within a high-performance C++ environment, contributing to a well-known game franchise. You will focus on building and extending rendering systems beyond standard implementations, with a strong emphasis on lighting, shadows, and performance optimisation across multiple platforms.

This role is suited for a graphics programmer who thrives on developing new rendering features rather than maintaining existing systems. You will work closely with a specialised graphics team to deliver roadmap-driven features across PC and current-generation consoles, improving engine capabilities and ensuring consistent visual quality across platforms.

Responsibilities

Knowledge & Experience

What we have to offer

We are dedicated to fostering an inclusive and equitable work environment where all individuals, regardless of their background, are encouraged to thrive, and we empower all team members to bring their unique perspectives to the table.