I am a creative director, art director, and 3D artist with more than 13 years of experience in motion design, 3D animation, product storytelling, and brand expression.
I currently partner with Meta teams to art direct and build 3D onboarding experiences for smart glasses and emerging spatial products. My work connects product creative, engineering, and brand requirements to deliver polished, production-ready animation assets.
I specialize in turning early concepts into strong visual systems through storyboards, animatics, look development, lighting, motion systems, and product visualization. I am comfortable guiding projects from concept through final delivery while maintaining quality and pace.
I have founded and led creative studios, directed multidisciplinary teams, and delivered launch work for brands including Google, Logitech, Rippling, Melin, SurveyMonkey, and Meta. I bring experience managing client relationships, creative direction, art direction, and 3D production workflows.
I use Cinema 4D, Redshift, Substance Painter, After Effects, Figma, and AI-assisted workflows to create premium product and brand experiences. I enjoy cross-functional collaboration and building clear creative alignment early in a project.