I am an interaction design student at The Hong Kong Polytechnic University, working across digital products, games, visual storytelling, and UX research. I combine user-centred design methods with visual communication to create clear, engaging experiences.
I have experience with interviews, user flows, information architecture, prototyping, and usability testing. I translate research findings into improvements to guidance, navigation, visual hierarchy, and task-oriented content structures.
My visual design background includes creating social, promotional, game, and brand communication assets. I work with Figma, Photoshop, Illustrator, and InDesign, and I have supported projects for beauty, luxury, rehabilitation, and public demonstration contexts.
I use Codex and AI agents to support web prototyping, reviewing generated outputs and iterating on code, interface behaviour, responsive layouts, and offline-play experiences. I am interested in combining AI-assisted creation with thoughtful interaction design.
I have led interdisciplinary collaboration on a gamified mixed-reality neighbourhood co-design concept and presented research as first author at eCAADe 2026. I am particularly interested in applying my UX, storytelling, and prototyping skills to aviation digital experiences.