Alberto L. Maldonado Navedo
Alberto L. Maldonado Navedo

3D Modeler/ Enviroment Artist

Actively looking · Member since 25 Jul 2025
Message
Location
United States
Desired salary
Unspecified
Work preference
Full Time
Experience level
Not set

About

Professional summary

I am a creative and detail-oriented 3D Modeler and Prop Artist with extensive experience in environment and character asset creation for interactive media. I have proven leadership in project development, with a strong background in post-apocalyptic, indoor, and outdoor environments. I am skilled in industry-standard tools and committed to delivering immersive visual assets. Throughout my career, I have led the design and production of over 30 realistic assets for a post-apocalyptic environment, enhancing project immersion. Additionally, I have created over 100 props for diverse environments, contributing to the visual richness of multiple game projects. My versatility is demonstrated through the development of more than 50 environment and character assets across different styles and themes.

Skills

6 capabilities

Experience

Career history

Environment Artist The Enemy is Humanity

Led design and production of over 30 realistic assets for a post-apocalyptic environment, enhancing project immersion. Designed and modeled over 30 assets, including foliage, indoor environment props, characters, and weapons. Directed asset creation to ensure consistency with project vision and technical specifications. Collaborated with team members to optimize assets for game engine integration.

3D Prop Artist Federation Mycha

Spearheaded creation of props for indoor and outdoor environments, enhancing game realism. Produced over 100 props including character weapons, environment objects, and outdoor assets. Implemented creative concepts into detailed 3D models suitable for real-time rendering. Teamed closely with design team to ensure assets met artistic and technical standards.

3D Prop Artist & Character Artist Wake Up

Focused on immersive asset development for a narrative-driven project. Created over 50 environment and character assets, emphasizing realism and storytelling. Utilized industry tools to develop high-quality models compatible with game engines. Accounted to overall visual development and asset pipeline.

Customer Service Dream Arts

Positioned as a retail associate where 50% of tasks are organizing merchandise and other 50% in sales in both store and mall sales booths. Increasing stores' overall profit and customers' return rate with promotions.

Cast member Walt Disney World Attractions

Operated at Disney's Hollywood Studios, Galaxy's Edge, Millennium Falcon Smugglers Run. 50% of duties included guest assistance, security, and coordinating activities focused on guest engagement and hospitality.

Education

Learning history

Full Sail University

Master of Science in Game Design

Graduated with an Academic Achievement Award, GPA: 3.97, specializing in game development and asset creation.

Atlantic University College

Bachelor's Degree in Art and Design of Video Games

Graduated Summa Cum Laude with a GPA of 4.0, focused on game art and design.

This professional hasn’t added portfolio projects yet.

This professional hasn’t listed any services yet.

People also viewed

All talent ›
Jobs Talent Salaries
Menu