Associate UX Designer HTXlabs
Designed wireframes in Figma for mobile accessibility, enabling responsive design and usability across devices.
I am a user-centered UX Designer with experience ensuring usability, accessibility, and intuitive design in user-facing software. I am adept at translating user insights into effective design decisions and prototypes. My background combines deep QA expertise with emerging design skills to create inclusive, engaging experiences across SaaS, gaming, web, mobile, and immersive platforms. I am passionate about creating designs that not only meet user needs but also enhance their overall experience. My goal is to continue growing in the UX field while contributing to projects that prioritize user satisfaction and accessibility. I believe that great design is about understanding the user and crafting solutions that are both functional and aesthetically pleasing.
Designed wireframes in Figma for mobile accessibility, enabling responsive design and usability across devices.
Facilitated company playtesting sessions to gather user feedback on new features, and general product usability.
Leading and mentoring a small team of new testers on product, QA processes, personal and career goals.
Setting up daily sync with the client, and with other TL leads to ensure goals are going to be met.
Advanced UI/UX for Gaming
Creating interfaces that translate across devices for a unified user experience.
Figma and User Design
Creating animated prototypes through Figma to understand Figma as a tool.
UX Design
Understanding physiological principles and how they are used in research.
UI/UX for Gaming
Creating user profiles, user journeys, and stories, flow charts along with paper prototypes.
General Studies
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