Hi, I'm Anastasia, a 2D/3D game designer with 2 years of experience in the gaming industry and 1.5 years specializing in AI-driven design. I create concepts, maps, backgrounds, UI/UX elements, vectors, icons, buttons, and promotional materials such as reels and shorts. My portfolio includes projects for mobile games, Telegram games, website games, and NFTs in Casual and Retro styles.
I am passionate about exploring future design trends and delivering innovative solutions for your games. My work involves generating unique 2D buildings using AI tools like MidJourney and Stable Diffusion, designing game worlds and backdrops, and collaborating with marketing teams to create promotional campaign backgrounds.
I have contributed to the development of mobile games, including Idle Snake, by designing game maps, characters, and interfaces, leveraging advanced AI tools such as MidJourney and Recraft. Additionally, I have experience building websites using Tilda and producing multimedia content such as short animated films.
My background also includes senior video editing roles where I produced automotive-themed videos for YouTube, created engaging social media content, and developed animations for digital billboards. I am skilled in quickly adapting video content for social media and supporting branding efforts through media resource development.
I hold multiple certifications in 3D character art, 3D modeling, interface design with Figma, Adobe After Effects, multimedia directing, and screenwriting. I am committed to continuous professional development and applying my diverse skills to create compelling visual and interactive experiences.