Co-Founder & Head of Product Growth The Quick Sport
Designed marketplace model achieving 65% to 90% fill-rates through supply-demand balancing and retention mechanics. Scaled platform from 0 to 2,000+ users in 12 months with 40% increase in engagement and 30% improvement in retention. Built retention loop increasing repeat behavior by 30%. Owned product lifecycle including discovery, roadmap prioritization, feature specification, and cross-functional delivery. Built analytics infrastructure tracking DAU/WAU, cohort retention, conversion funnels, and user behavior patterns. Led A/B testing programs improving activation and marketing messaging. Developed market positioning and GTM narrative, secured 3 institutional partnerships. Led cross-functional team of 6 using Agile methodologies.