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Spanish - Native or Bilingual English - Intermediate

About Me

I am a 3D artist and environment developer with strong technical experience in Unreal Engine, UEFN, and Blender.

I specialize in creating digital experiences using modern production workflows, including MetaHuman for realistic characters and Blueprints for gameplay logic and rapid prototyping.

My background covers the full digital production cycle, from modeling and texturing assets to cinematic post-production and logo design.

I also have experience directing cinematics in UE5 and editing video content in Vegas Pro, which supports both interactive and multimedia projects.

I learn new AI tools and office software quickly and adapt well to new production environments and creative pipelines.

I am based in Buenos Aires, Argentina, and I am open to opportunities where I can contribute as a 3D environment artist, technical creator, or content producer.

Notice Period: Immediate

Skills

Graphic DesignVideo EditingAI ToolsAnimation3D ModelingLogo DesignAsset creationReal Time Rendering3D Scanning

Tech Stack & Tools

Assets and Media

Experience

Map Creator @ Unreal Engine for Fortnite
Feb 2026 - Present

Created maps in Unreal Engine for Fortnite. Project code: 7807-3313-4321.

Cinematic Director and Video Editor @ UE5 / YouTube
Not specified

Directed cinematics in UE5 and edited video content in Vegas Pro for multimedia production.

Education

No education data available.

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