This user has not passed any tests yet

Spanish - Native or Bilingual English - Upper-Intermediate

About Me

I am specialized in videogame quality assurance with hands-on experience in functional, exploratory, smoke, regression, and performance testing across multiple game projects.

I focus on identifying, documenting, and tracking defects with clear reproduction steps, evidence, and well-defined severity and priority criteria.

I have worked on PC, mobile, and console testing, including Nintendo Switch and PS4 compatibility checks, and I am comfortable validating GUI, game mechanics, and 2D/3D assets.

I enjoy collaborating closely with developers and cross-functional teams to support efficient bug resolution, smoother iteration cycles, and stronger build stability.

I am proactive, detail-oriented, and passionate about improving player experience through structured testing and continuous coverage expansion as projects evolve.

I am currently developing my QA skills further through a QA Specialization Program and I am open to opportunities where I can contribute to game quality and product stability.

Skills

Cross Functional CollaborationQuality AssurancePrioritizationPerformance TestingRegression TestingFunctional TestingTest ExecutionBug ReportingExploratory testingSmoke TestingPlayer ExperienceAd Hoc TestingCompatibility Testing

Tech Stack & Tools

Collaboration

Communications

Experience

Junior Game Tester @ Epam Systems
Not specified

Conducted performance testing and basic analysis. Executed smoke, functional, regression, exploratory, and ad-hoc testing to identify edge-case issues. Tested GUI, game mechanics, and 2D/3D assets. Reported and tracked bugs using Jira with structured documentation. Recorded test sessions using OBS for reproduction evidence. Performed compatibility testing across Windows, mobile, and consoles including Nintendo Switch and PS4. Collaborated with cross-functional teams via Slack and helped identify performance issues and gameplay bugs.

QA Reporter @ Videogame Projects
Not specified

Worked on Project Harvest and The Carnival Show. Expanded test scenarios for each new build and adapted coverage to new features, changes, and fixes. Designed and executed more than one hundred test cases to improve feature coverage and build stability. Performed smoke testing on early builds and weekly regression testing to verify previously validated features. Identified, documented, and reported approximately 27 bugs with clear reproduction steps, evidence, and severity and priority criteria. Tracked, verified, and closed defects in Jira while collaborating closely with developers and suggesting improvements based on testing findings.

Education

Image Campus
Jun 2025 - Dec 2025

QA Specialization Program, QA

Specialization program focused on quality assurance.

This professional hasn’t added portfolio projects yet.

This professional hasn’t listed any services yet.

Jobs Talent Salaries
Menu