Reach Studio Team Lead Trane Technologies
As Head of Reach Studio, I led all project initiatives and advised the creative strategy for promotion and training software. I managed a multidisciplinary team of media designers, overseeing workload, performance, and professional development. We specialized in interactive projects and software, real-time interactive 3D graphics, high-detail graphics using desktop and web apps as well as VR.
Ideated and co-created Reach Studio as an internal team focused on research & development and special graphics and software projects
Led a team of 4 on $100k+ projects, maintaining scope, budget, and time
Managed end-to-end project lifecycles, overseeing schedules, resources, risks, quality delivery, updates timelines, and client communication spanning 6-12 months
Served as primary liaison for stakeholders, providing updates, resolving issues, and ensuring satisfaction
Optimized workflows to boost efficiency and punctual delivery of complex projects
Mentored team members to drive growth and align performance with stated goals