I am a 2D game artist and art lead based in Manila, Philippines, with experience creating visual assets for mobile games and game marketing.
I create concept art, character and monster designs, environment art, maps, vector illustrations, and polished in-game assets. My work also includes UI/UX art and marketing collateral.
I have led art production by mentoring junior artists, reviewing deliverables against quality standards, and managing art pipelines and schedules.
I collaborate with development teams to support correct asset implementation and with community and production stakeholders to deliver new game content on schedule.
My experience includes work on mobile game titles such as BattleCamp and BeatFever, as well as freelance game design, reskins, map utility applications, and original mobile game concepts.
I am experienced in balancing creative direction with production requirements, ensuring that art assets are visually cohesive, implementation-ready, and aligned with game and marketing needs.