Royce Omaga
Royce Omaga

Lead 2D Game Artist

Actively looking · Member since 19 Sep 2026
Location
Manila, Philippines
Desired salary
Unspecified
Work preference
Remote Only / Full Time, Freelance
Experience level
Lead

About

Professional summary

I am a 2D game artist and art lead based in Manila, Philippines, with experience creating visual assets for mobile games and game marketing.

I create concept art, character and monster designs, environment art, maps, vector illustrations, and polished in-game assets. My work also includes UI/UX art and marketing collateral.

I have led art production by mentoring junior artists, reviewing deliverables against quality standards, and managing art pipelines and schedules.

I collaborate with development teams to support correct asset implementation and with community and production stakeholders to deliver new game content on schedule.

My experience includes work on mobile game titles such as BattleCamp and BeatFever, as well as freelance game design, reskins, map utility applications, and original mobile game concepts.

I am experienced in balancing creative direction with production requirements, ensuring that art assets are visually cohesive, implementation-ready, and aligned with game and marketing needs.

Skills

8 capabilities

Tech stack & tools

Working toolkit

Development

Experience

Career history

Lead Artist SLG Gaming

Led art quality review and mentored junior artists, ensuring in-game and marketing artwork met established visual quality standards.

Created concept art, environment art, marketing collateral illustrations, vector illustrations, UI/UX art, and game-ready asset compilations.

Managed the art pipeline and production schedules while coordinating with development and community teams to ensure assets were implemented correctly and delivered within deadlines.

Art Lead Pennypop Games

Promoted to art lead to manage art-related concerns and supervise junior artists supporting production work.

Created concept art and final in-game assets for characters, monsters, and maps.

Developed marketing collateral materials and UI/UX artwork for game projects.

Production Artist Pennypop Games

Created character and monster concepts for game production and produced final vector-based assets for mobile games.

Contributed art for titles including BattleCamp and BeatFever, supporting the creation of production-ready visual content.

2D Game Designer Freelance

Created and designed map utility applications, game reskins, and original concepts for mobile games.

Worked with clients including Webstone Oy, Richard Wu Games, and Top Crazy Games LLC.

Produced 2D character and monster concept art, general illustrations, and environment designs.

Education

Learning history
No education data available.

This professional hasn’t added portfolio projects yet.

This professional hasn’t listed any services yet.

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