Alexandru-Mihai Olariu
Alexandru-Mihai Olariu

Mid-Level Software Engineer / Systems Engineer

Actively looking · Member since 6 Oct 2026
Location
Ghiroda, Romania
Desired salary
from 1700 EUR/monthly
Work preference
Remote Only / Full Time
Experience level
Mid

About

Professional summary

I am a mid-level Software Engineer and Backend Developer with experience building and maintaining backend services, REST APIs, business logic, database solutions, and integrations with external services.

I have worked on application authentication and authorization, SQL query and database optimization, performance, security, scalability, production issue remediation, technical documentation, testing, and code reviews.

I collaborate effectively with multidisciplinary Agile teams to analyze requirements and deliver reliable software features. I am organized, detail-oriented, adaptable, and comfortable managing priorities during demanding periods.

My technical background includes C++, C#, Java, Python, SQL, Linux, Git, Kubernetes, and development environments such as Visual Studio and Visual Studio Code.

I also have a strong interest in video game development and have created multiple Unity and Unreal Engine projects involving 2D and 3D gameplay, puzzle mechanics, procedural generation, rendering, physics, and gameplay architecture.

I hold a Master's degree in Video Game Development and a Bachelor's degree in Computers and Information Technology. I am available immediately for a full-time role.

Notice period: Immediate

Skills

30 capabilities

Tech stack & tools

Working toolkit

Experience

Career history

Backend Developer Valeo IT Services SRL

Developed and maintained backend services and REST APIs, focusing on business logic implementation and integration with external services. Designed and optimized databases and SQL queries, and implemented authentication and authorization mechanisms.

Optimized application performance, security, and scalability; identified and resolved technical issues in production environments. Collaborated with multidisciplinary teams on requirements analysis and feature delivery, while participating in code reviews, testing, and technical documentation.

Managed priorities during peak periods and demonstrated attention to detail, discipline, punctuality, and adaptability to changing requirements.

Education

Learning history

Politehnica University of Timișoara — Faculty of Automation and Computers

Master's Degree, Systems Engineering, Video Game Development

Master's program in Video Game Development. Coursework included game design, game project management, advanced 2D and 3D gameplay, game architecture, artificial intelligence in games, 3D graphics and rendering, multi-agent systems, and crowd simulation. Dissertation submitted in 2025.

Politehnica University of Timișoara — Faculty of Automation and Computers

Bachelor's Degree, Engineer, Computers and Information Technology

English-taught Computers specialization. Studied programming, object-oriented programming, algorithms, computer architecture, networks, software engineering, operating systems, artificial intelligence, databases, web applications, image processing, mobile systems, and multimedia systems. Bachelor's thesis defended in 2022.

Grigore Moisil Theoretical High School, Timișoara

Baccalaureate Diploma, Mathematics and Informatics

Completed high school studies in the Mathematics-Informatics profile.

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