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Senior Product Designer, Foundations

AI Summary
Tremendous is seeking a senior product designer to strengthen the foundations of its B2B payouts platform. The role owns cross-product craft initiatives across dashboard and recipient experiences, including navigation, information architecture, motion, micro-interactions, and empty states. This designer will evolve the design system, document reusable patterns, establish a long-term product-foundations vision, and support smaller pod projects without dedicated design coverage. The position partners closely with an engineer and requires strong prototyping capability, including the use of AI tools. It is a fully remote, high-autonomy role for an experienced designer with deep B2B product and systems-design expertise.
Remote from
USA, Canada, LATAM
Salary
USD 200k–265k / yr
Employment
Full Time
Experience
Director
Published
Apply before
4 Dec 2026
Listing views
14
Application actions
1
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Opportunity details

About this role.

Tremendous is the global platform built for businesses to send thousands of payouts to anyone, anywhere, for free. We’re trusted by 20,000 organizations like Atlassian, MIT, and United Way to deliver gift cards and money to millions of recipients worldwide.

Our customers (researchers, marketers, HR teams, nonprofits, and platform businesses) rave about how fast and easy Tremendous is to use. Check out our ratings on G2.

Tremendous is profitable and growing without outside investors. We’re a fully remote, high-documentation, low-meeting culture, which means more time for what matters in both your professional and personal life. The team agrees– our employee NPS is in the high 80s.

Design at Tremendous

We design experiences that make complex systems feel straightforward and intuitive by taking our time to get things right. We favor depth and scale over speed, while raising the bar for quality so our product stays ahead of the competition. We’re a place for designers who care about doing things well.

About the role

We’re hiring a Senior Product Designer to raise the craft of the product across Tremendous.

You’ll report to our Director of Product Design and work horizontally. Craft projects across the dashboard and the recipient experience: navigation, information architecture, the design system, motion. You’ll also take small projects from pods that have no designer. Those teams have little user experience work of their own, which is why this is a Foundations role.

What you’ll do

  • Raise the craft of the product. Dashboard and recipient experience. Navigation, information architecture, how things open and close, empty states. Motion, micro-interactions, and transitions are a big part of the job.

  • Own the design system, and raise it. Set patterns other designers can follow with clear documentation. Close gaps that produce one-off UI. Push the quality of the system itself.

  • Set a vision for product foundations. Where craft, UX, and UI should go so the product holds up next to Stripe or Brex. Make that vision concrete enough to build toward.

  • Cover work that has no designer. Small projects from pods without an embedded designer.

  • Partner with an engineer. You’ll work with an engineer focused on shipping this craft work with you. Use AI to prototype, show how something should feel, and help engineering implement it.

  • Designers at Tremendous own the copy in their designs.

What you’ll bring

  • 8+ years as a product designer, including experience working on B2B products. You can do the product thinking: edge cases, shipping work that has to hold up in a real product.

  • High craft. Strong visual design, UI, and motion. Your portfolio shows it.

  • You’ve owned and improved a design system.

  • You’ve done information architecture and set a product vision or redesign. You can tell that story.

  • Strong communication and storytelling, written and verbal.

  • You use AI in your design work, including prototyping (v0, Claude, Cursor, or similar).

What’s cool about the role

  • Ship work you’ll be proud of.

  • Competitive pay and equity. Base salary for this role: $200,000 – $265,000.

  • Real benefits. 100% covered health (US), unlimited PTO, 12-16 weeks paid parental leave.

  • Fully remote. Work from anywhere in the Americas.

  • Great culture. Read more about how we work in our public handbook.

Apply now >

This job listing has been manually reviewed by the Jobicy Trust & Safety Team for compliance with our posting guidelines, including verification of the company's legitimacy, accuracy of job details, clarity of remote work policy, and absence of misleading or fraudulent content.

Role DNA

A quick view of the complexity, pace, ownership and collaboration implied by the job description.

Job Complexity

5/5
EasyHard

Pace & Pressure

3/5
RelaxedFast-paced

Autonomy Level

5/5
GuidedFull ownership

Communication Load

4/5
IndependentCollaborative
AI insightThis is a highly senior, cross-functional design role requiring 8+ years of experience, exceptional visual and interaction craft, systems ownership, and the ability to set a durable product vision. Success depends on independently translating ambiguous platform-wide problems into scalable, well-documented solutions.

Salary analysis

Estimated compensation compared with the broader US market for similar roles.

Estimated job median (per year)Highly competitive
$232,500
US market range (per year)$190k–$270k
AI insightThe employer discloses a base salary range of $200,000–$265,000 USD per year, with a midpoint of $232,500. This is a credible and competitive annual range for a senior US-based B2B product designer with ownership of design systems, information architecture, interaction design, and product foundations. Estimated US annual market range: $190,000–$270,000 USD.

Core skills

Skills and capabilities most closely associated with this opportunity.

Sample interview questions
Tell us about a design system you owned or substantially improved. What problem did you solve, and how did you drive adoption?

I would describe the system's initial inconsistency or scaling problem, audit the highest-impact gaps, and establish a prioritized component roadmap. I would partner with engineering on implementation standards and documentation, then measure adoption through reduced one-off components, faster delivery, and more consistent experiences.

How would you approach improving navigation and information architecture in a mature B2B dashboard?

I would begin with a content and task inventory, review behavioral and support data, and map key user workflows and edge cases. I would develop and test a few structural models, validate them with representative users and stakeholders, and phase the chosen architecture so customers can transition without unnecessary disruption.

Describe how you use motion and micro-interactions to improve a product experience rather than simply decorate it.

I use motion to communicate cause and effect, hierarchy, state changes, and continuity between screens. For example, I would define concise transition patterns for opening panels, completing payout actions, and resolving empty states, then document timing and accessibility guidance so the behavior is consistent and purposeful.

How do you use AI tools in your design process while maintaining quality and product judgment?

I use AI to accelerate exploration, create interactive prototypes, generate implementation examples, and test variations of interaction behavior. I treat its output as a starting point, applying product context, accessibility requirements, system constraints, and user feedback before incorporating anything into a final design.

How do you communicate a product-foundations vision to designers, engineers, and product partners?

I make the vision tangible through clear principles, before-and-after examples, prototype demonstrations, and a sequenced roadmap tied to customer and business outcomes. I document decisions and trade-offs, invite early engineering input, and use milestones to show how individual investments compound into a more coherent product.

This analysis is generated from the job description. Salary estimates, role characteristics and sample answers are guidance, not employer-provided facts.
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