Game Designer Career Path Guide

Game Designers are the creative minds behind the concepts, mechanics, and narratives of video games. They craft engaging experiences by designing compelling gameplay systems, level layouts, storytelling elements, and player interactions. This role blends artistic vision with technical knowledge to build immersive worlds that entertain, challenge, and captivate players around the globe.

12%

growth rate

$87500

median salary

remote-friendly

πŸ“ˆ Market Demand

Low
High
High

Demand for Game Designers remains high driven by the booming global gaming market, expansion into new platforms like mobile and VR, and the increasing complexity of interactive experiences. The need for designers who understand emerging technologies, player engagement, and monetization models fuels sustained hiring.

πŸ‡ΊπŸ‡Έ Annual Salary (US, USD)

55,000β€”120,000
Median: $87,500
Entry-Level
$64,750
Mid-Level
$87,500
Senior-Level
$110,250

Top 10% of earners in this field can expect salaries starting from $120,000+ per year, especially with specialized skills in high-demand areas.

Core Functions of the Game Designer Role

Game Designers serve as the architects of interactive digital experiences, orchestrating the blend of storytelling, gameplay mechanics, user interface, and player engagement to produce captivating video games. They brainstorm ideas, create prototypes, and refine gameplay features to ensure the game is balanced, fun, and aligned with the target audience’s expectations.

At the core of a Game Designer’s role lies the responsibility for the game’s overall vision and design blueprint. This requires a keen understanding of player psychology, current gaming trends, and emerging technologies. They must collaborate closely with programmers, artists, sound designers, and producers to bring their vision to life, continuously iterating based on testing and player feedback.

The position demands versatility: whether developing puzzle mechanics, balancing multiplayer interactions, or crafting narrative arcs, Game Designers wear many hats throughout the project lifecycle. They often use design documents, flowcharts, and wireframes to communicate complex ideas clearly across interdisciplinary teams. Their creative decisions influence everything from level difficulty pacing to visual storytelling cues. Ultimately, designers aim to create seamless, memorable experiences that resonate deeply with diverse gaming communities worldwide.

Emerging genres like live-service games, augmented reality (AR), virtual reality (VR), and cloud gaming further expand this role’s scope. Designers must continuously adapt to shifting player expectations and technological landscapes while keeping core principles of user engagement and fun intact. Creativity intertwined with analytical thinking and player empathy truly distinguishes a successful Game Designer.

Key Responsibilities

  • Conceptualizing and brainstorming original gameplay ideas, mechanics, and storylines.
  • Developing detailed game design documents outlining rules, objectives, progression systems, and player interactions.
  • Collaborating with artists, programmers, writers, and producers to align design goals with technical feasibility and creative vision.
  • Creating level and mission designs that balance challenge, pacing, and player engagement.
  • Prototyping gameplay features using scripting or design tools to test concepts quickly.
  • Conducting playtests to collect feedback and data, iterating on mechanics to improve game balance and fun factor.
  • Designing user interfaces (UI) and user experiences (UX) that are intuitive and enhance gameplay immersion.
  • Ensuring consistency in narrative, visual style, and mechanics throughout the game.
  • Analyzing competitor games and market trends to identify opportunities for innovation.
  • Designing reward systems, progression trees, and monetization strategies in alignment with ethical standards.
  • Documenting game logic flows, state machines, and scripting behavior for developers.
  • Maintaining communication across departments to track design changes and deadlines.
  • Identifying bugs, inconsistencies, or gameplay frustrations and proposing design solutions.
  • Exploring emerging platforms like VR, AR, and mobile for new game design approaches.
  • Participating in pitch meetings to illustrate design vision to stakeholders and publishers.

Work Setting

Game Designers typically work in vibrant, creative office settings within game development studios of various sizes, from indie companies to large AAA publishers. These environments foster constant collaboration through daily stand-ups, brainstorming sessions, and iterative feedback loops. Designers often balance quiet time for focused ideation with interactive meetings involving cross-disciplinary teams. Remote work has increasingly become common, though many studios emphasize in-person collaboration for rapid prototyping and testing. Deadlines can be intense, especially approaching milestones, creating periods of long work hours but also a strong team camaraderie focused on a shared goalβ€”the successful launch of a game. The culture encourages experimentation, failure, and learning, valuing innovative ideas and player-centric design mindsets.

Tech Stack

  • Unity
  • Unreal Engine
  • GameMaker Studio
  • Adobe Photoshop
  • Adobe Illustrator
  • Figma
  • Miro
  • Trello
  • Jira
  • Confluence
  • Notion
  • Tiled Map Editor
  • C# (for scripting in Unity)
  • Blueprint Visual Scripting (Unreal Engine)
  • Sketch
  • Axure RP
  • Slack
  • Discord
  • Twitch
  • Google Analytics / Game telemetry tools

Skills and Qualifications

Education Level

Most Game Designers hold at least a bachelor's degree in game design, computer science, interactive media, digital arts, or a closely related field. A formal education provides fundamental knowledge in game mechanics, programming basics, storytelling, and user experience design. Many universities now offer specialized game design programs featuring hands-on projects and internships that simulate real-world development cycles.

While degrees are valuable, industry experience and a strong portfolio often carry equal weight. Designers typically supplement academic learning with personal game projects, online courses, game jams, and certifications to build specific skills, such as proficiency in popular game engines or narrative design tools. Higher education may also cover critical subjects like psychology, human-computer interaction, and graphic design, which deepen understanding of player motivations.

Continuous learning is essential due to rapid technology and trend changes. Postgraduate degrees or certifications in emerging areas like AR/VR, artificial intelligence in games, or user analytics can provide a competitive edge. Some designers enter the field from more technical or artistic backgrounds and transition through skill-building and mentorship. Ultimately, a blend of formal education, practical experience, and passion for gaming forms the foundation for success in game design.

Tech Skills

  • Game engine proficiency (Unity, Unreal Engine)
  • Scripting languages (C#, JavaScript, Python basics)
  • Level design and 3D environment layout
  • Game mechanics balancing
  • Prototyping and iterative testing
  • User Interface (UI) and User Experience (UX) design
  • Storyboarding and narrative development
  • Data analysis and telemetry for player behavior
  • Basic knowledge of 3D modeling tools (Blender, Maya)
  • Version control systems (Git, Perforce)
  • Agile and Scrum methodologies
  • Wireframing and flowchart creation
  • Use of project management tools (Jira, Trello)
  • Physics and animation basics
  • Knowledge of platform-specific constraints (mobile, console, PC)

Soft Abilities

  • Creative problem-solving
  • Strong communication and collaboration
  • Adaptability and openness to feedback
  • Detail-oriented mindset
  • Player empathy and user-focused thinking
  • Time management and prioritization
  • Critical thinking and analytical skills
  • Storytelling and narrative empathy
  • Team leadership and mentorship
  • Resilience under deadline pressure

Path to Game Designer

Breaking into game design starts with developing a solid foundation in both creative and technical disciplines. Begin by gaining a clear understanding of core game design principles such as mechanics, dynamics, and aesthetics. Engage in self-directed learning through books, online tutorials, and participation in game jamsβ€”short, intense development challenges that foster rapid prototyping.

Pursuing formal education can accelerate growth by offering guided instruction, structured projects, and networking opportunities with peers and industry professionals. A degree in game design or related fields exposes students to multidisciplinary skills involving coding, art, storytelling, and human-computer interaction. Supplement coursework by building a personal portfolio showcasing your ability to conceive and build engaging gameplay systems.

Internships or entry-level roles in game studios provide invaluable real-world experience. Even positions like quality assurance (QA) testing give insights into game development pipelines and player expectations, offering exposure to iterative design processes. Networking within gaming communities, attending industry conferences, and joining forums can open doors to mentorship and job opportunities.

Aspiring designers need to master popular game engines such as Unity or Unreal Engine since hands-on technical skills are highly valued. Learning scripting languages like C# enables them to prototype and implement ideas independently. Sharpening communication and collaboration skills prepares candidates for the team-based nature of game development.

Staying current with evolving industry trends is crucial. Explore emerging technologies like VR, AR, live services, and cloud gaming, and experiment with designing for these platforms. Persistence, continuous skill enhancement, and a passionate curiosity for games define the trajectory to becoming a proficient Game Designer.

Required Education

University programs focused on game design have proliferated worldwide, with many institutions offering bachelor's and master's degrees specifically dedicated to this field. Coursework typically encompasses game mechanics, story development, technical programming skills, interactive media, and user experience. Some schools blend computer science with digital art to encourage a well-rounded approach.

Specialized training often includes participation in multidisciplinary projects, where students collaborate to simulate professional development cycles, producing full game prototypes that build practical skills. Many programs incorporate internships or co-op terms with local studios, creating opportunities to gain industry exposure and practical work experience.

Beyond academic degrees, numerous online platforms provide certification courses in game development fundamentals, narrative design, level design, and engine-specific workflows. Platforms like Coursera, Udemy, and LinkedIn Learning offer accessible training modules suitable for self-paced learning.

Game jams such as Global Game Jam or Ludum Dare serve as excellent experiential training events, where designers learn rapid ideation, prototyping, and iteration under time constraints. Emerging technologies drive demand for continuous retraining in AR/VR content creation, AI-driven design, and player data analytics, encouraging designers to pursue workshops and seminars in these innovation areas.

Some designers advance their careers by obtaining certifications in project management methodologies (Agile, Scrum) to better lead teams and streamline development pipelines. Building expertise in user psychology, player behavior, and community management is also increasingly important to tailor games to diverse global audiences and live-service ecosystems.

Career Path Tiers

Junior Game Designer

Experience: 0-2 years

At this entry level, Junior Game Designers primarily assist in implementing design concepts under senior guidance. They contribute to creating basic level layouts, prototyping simple mechanics, and documenting design elements. Learning to use core tools such as Unity or Unreal and understanding production pipelines are key. Junior designers focus on developing foundational skills in gameplay iteration, balancing, and player feedback gathering while collaborating closely with artists and programmers. Responsibilities include correcting minor design issues, preparing presentations, and supporting larger projects. Mentorship is crucial to build confidence and refine creativity.

Mid-level Game Designer

Experience: 3-5 years

Mid-level designers independently develop complex gameplay features and lead smaller segments of game projects. They demonstrate strong problem-solving abilities, balancing challenge and fun while maintaining design coherence. This tier requires proficiency in scripting and use of analytics tools to refine player experience based on data and testing. Designers contribute significantly to narrative development, UI/UX improvements, and multiplayer balancing. Collaboration expands to cross-department leadership with responsibilities in guiding junior team members. Creativity must consistently align with technical constraints and market expectations.

Senior Game Designer

Experience: 6-10 years

Senior Game Designers oversee the holistic game design vision, managing large teams or entire projects. They work closely with leads in programming, art, and production to ensure design integration and quality. Responsibilities include leading design sprints, maintaining design documentation standards, and making critical decisions on gameplay direction. Seniors mentor less experienced staff and liaise with stakeholders to align project goals. They specialize in designing innovative systems, monetization strategies, and adaptive content for varying player demographics. A deep understanding of market trends and player psychology guides their strategic planning.

Lead Game Designer / Design Director

Experience: 10+ years

Leads or Design Directors shape the creative and strategic direction of entire game portfolios or studios. They define the overarching design philosophy, foster innovation, and ensure successful execution through cross-functional coordination. This senior leadership role demands expert knowledge of production timelines, business objectives, and player communities. They champion company culture rooted in creativity and player-centric design while resolving large-scale design challenges. Leads mentor senior designers and advocate for design quality within executive management. Their vision significantly shapes the studio’s brand identity and competitive positioning.

Global Outlook

The global demand for Game Designers continues to rise alongside the exponential growth of the gaming industry, valued at over $200 billion worldwide. Key regions such as North America, Europe, and East Asia (especially Japan, South Korea, and China) serve as major hubs for game development, hosting some of the most influential studios and innovative independent developers. Cities like Los Angeles, Seattle, Montreal, Tokyo, Seoul, and Berlin have become hotspots due to their concentration of talent, industry networks, and investment opportunities.

Emerging markets in Latin America, Southeast Asia, and Eastern Europe are rapidly expanding game development ecosystems, creating new job prospects and fostering localization and culturally nuanced design approaches. Remote collaboration tools have also broadened access, allowing designers from diverse geographies to join global teams, although time zones and communication differences add layers of complexity.

Global opportunities often require cross-cultural sensitivity and adaptability as player preferences vary significantly across regions. Multilingual skills and knowledge of regional regulatory landscapes, such as data privacy laws and content restrictions, further enhance a designer’s value. As mobile and cloud gaming dominate in developing markets, designers familiar with optimizing for low-spec devices and freemium models gain an advantage.

Conferences like GDC (Game Developers Conference) and Gamescom attract international talent and provide networking platforms essential for global careers. The continued fusion of gaming with entertainment sectors such as esports, streaming, and virtual events also expands roles for designers globally. Despite fierce competition, specialists with a portfolio demonstrating innovative design, cultural resonance, and technological fluency find increasing opportunities worldwide.

Job Market Today

Role Challenges

Game Designers face mounting pressures from rapid technological shifts, shrinking development cycles, and increasing player expectations for innovation and quality. Balancing creativity with commercial feasibility remains a constant struggle, especially when dealing with budget limitations and stringent publisher deadlines. The volatile nature of the industry can entail periods of crunch time, impacting work-life balance and mental health. Additionally, the saturation of game titles in digital marketplaces demands designers to produce unique, engaging experiences to capture player attention. Staying current with emerging platforms and monetization strategies requires continuous learning and adaptation. Navigating cross-disciplinary communication between technical and artistic teams, while managing complex stakeholder demands, further adds complexity to the role.

Growth Paths

The rise of new technologies like AR, VR, cloud gaming, and artificial intelligence opens extensive avenues for innovative game design applications. Live-service and multiplayer games have increased demand for designers adept at creating ongoing content, player retention systems, and community-driven experiences. Mobile gaming’s global penetration offers opportunities to design for broad demographics with varying accessibility needs. Streaming platforms and user-generated content ecosystems further expand interactive storytelling possibilities. Roles focused on accessibility design to make games more inclusive and adaptive learning games have started gaining traction, diversifying traditional design paths. The intersection of gaming with education, fitness, and social media fosters hybrid roles combining entertainment with utility. Expanding markets in emerging economies also provide fertile ground for culturally focused, localized design, broadening global impact.

Industry Trends

Current trends in game design emphasize player agency and emergent gameplay, where designers create rulesets that allow players to have unexpected experiences. Procedural generation and AI-driven content personalization make games more dynamic and replayable. Cross-platform play and cloud streaming facilitate seamless experiences on multiple devices, pushing designers to consider diverse interaction modes and input methods. The rise of social and community features integrated into games reshapes design priorities around player-to-player interactions and shared experiences. Increased attention to inclusivity and diverse representation within game narratives and characters reflects social awareness influencing design choices. Monetization models continue evolving from upfront purchases to free-to-play with ethical microtransactions, requiring designers to balance engagement without exploitative tactics. The incorporation of data analytics into iterative design allows real-time adaptation based on player behavior, redefining traditional design cycles.

A Day in the Life

Morning (9:00 AM - 12:00 PM)

Focus: Brainstorming & Collaborative Design
  • Participate in daily stand-up or team scrum meetings to align on development progress and blockers.
  • Review player feedback and analytics reports from recent playtests or live game data.
  • Collaborate with artists and programmers to discuss technical feasibility and creative solutions.
  • Sketch gameplay concepts, map layouts, or narrative flowcharts.
  • Update and refine game design documents to reflect new ideas or changes.

Afternoon (1:00 PM - 4:00 PM)

Focus: Prototyping & Iteration
  • Develop or oversee prototypes in game engines to test specific mechanics or level designs.
  • Playtest prototypes solo or with team members to identify usability issues or balance problems.
  • Analyze test results and prepare detailed notes on required adjustments.
  • Confer with UX/UI designers on interface improvements.
  • Document and communicate adjustments to the development team.

Late Afternoon (4:00 PM - 6:00 PM)

Focus: Planning & Documentation
  • Prepare presentations or design pitches for producers and stakeholders.
  • Coordinate with producers to plan upcoming design milestones and deadlines.
  • Mentor junior designers or interns, reviewing their work and providing guidance.
  • Research industry trends, emergent tools, and competitor game features.
  • Wrap up daily progress reports and update project management software.

Work-Life Balance & Stress

Stress Level: Moderate to High

Balance Rating: Challenging

Game Designers often face fluctuating workloads influenced by development phases. Early concept stages may offer creative freedom with moderate stress, but approaching deadlines can induce crunch periods requiring long hours and intense focus. Collaborative dynamics also impact stress, as designers juggle feedback from multiple sources. Although studios increasingly emphasize wellness and sustainable practices, the industry’s competitive nature can challenge work-life balance. Effective time management, clear communication, and cultivating supportive team environments are essential for maintaining personal well-being.

Skill Map

This map outlines the core competencies and areas for growth in this profession, showing how foundational skills lead to specialized expertise.

Foundational Skills

Core competencies every Game Designer must develop to succeed in basic design and development tasks.

  • Basic Game Mechanics Design
  • Storytelling and Narrative Structure
  • Prototyping using Unity or Unreal Engine
  • User Interface (UI) and User Experience (UX) Principles
  • Game Balancing and Player Progression

Specialization Paths

Focused areas of expertise designers can pursue after mastering basic skills.

  • Multiplayer and Networked Game Design
  • Level and Environment Design
  • Monetization and Live Service Design
  • VR/AR Game Design
  • Narrative Design and Interactive Storytelling

Professional & Software Skills

Essential tools and interpersonal skills for effective work within teams and project pipelines.

  • Jira and Agile Workflow Proficiency
  • Use of Design Documentation and Flowchart Tools (Miro, Notion)
  • Communication and Cross-disciplinary Collaboration
  • Time Management and Deadline Adherence
  • Player Research and Data Analysis

Pros & Cons for Game Designer

βœ… Pros

  • Opportunity to be highly creative and innovate in designing new gameplay experiences.
  • Work in a fast-growing, culturally vibrant industry with global reach.
  • Collaborative, multidisciplinary team environments foster diverse skills and learning.
  • Ability to impact millions of players worldwide and shape gaming culture.
  • Engagement with emerging technologies like AR, VR, and AI.
  • Chance to participate in game jams and community-driven events to boost skills.

❌ Cons

  • High-pressure deadlines and crunch time during critical project stages.
  • Industry competition makes entry and long-term stability challenging.
  • Cross-department communication challenges due to diverse technical and creative vocabularies.
  • Keeping up with rapidly evolving platforms and player expectations requires continuous learning.
  • Some roles demand extensive overtime, impacting work-life balance.
  • Pay disparity may exist in smaller studios or indie developments compared to AAA companies.

Common Mistakes of Beginners

  • Over-designing complex mechanics without considering feasibility or player enjoyment.
  • Neglecting early prototyping, resulting in late-stage issues and costly redesigns.
  • Focusing only on personal preferences instead of broad player demographics and feedback.
  • Failing to communicate effectively with programmers and artists, leading to misaligned expectations.
  • Underestimating the importance of documentation for clarity and passing knowledge.
  • Ignoring balance and pacing, causing frustrating or unengaging gameplay.
  • Avoiding experimentation and sticking to safe, overused design tropes.
  • Not maintaining a diverse portfolio showcasing different design strengths and versatility.

Contextual Advice

  • Engage regularly in game jams to develop quick prototyping and teamwork skills.
  • Build a diverse portfolio with different game genres and platforms to demonstrate adaptability.
  • Learn basic programming and scripting to effectively communicate and prototype ideas.
  • Seek feedback from players and peers early and often to refine designs iteratively.
  • Stay updated on emerging technologies and industry trends to remain competitive.
  • Develop strong soft skills such as communication, collaboration, and time management.
  • Join online communities and attend industry events to build a professional network.
  • Be open to starting in roles like QA testing or level design to gain practical experience.

Examples and Case Studies

From Indie Prototype to Hit Game: The Journey of Stardew Valley

Stardew Valley began as a one-man project by Eric Barone, who designed, programmed, and produced the game over several years. The game’s success stems from its deep engagement loop, intuitive mechanics, and nostalgic art style, demonstrating the power of cohesive design vision. Barone carefully balanced farming simulation with RPG elements, incorporating player feedback from early versions to polish pacing and difficulty. The game’s community-driven updates further showcase ongoing design refinement and live-service principles.

Key Takeaway: A clear personal vision combined with iterative design and player feedback can produce a globally successful game even with limited resources.

Designing for VR: Beat Saber’s Path to Innovation

Beat Saber revolutionized the rhythm game genre by integrating VR’s motion controls with addictive gameplay and intuitive design. The development team prioritized player comfort, accessibility, and replayability, refining mechanics through repeated playtests. The vibrant, minimalistic visual style reduced motion sickness while enhancing immersion. Beat Saber’s success highlights challenges and opportunities specific to emerging tech platforms, including hardware constraints and novel user inputs.

Key Takeaway: Adapting familiar genres innovatively for new technologies requires deep user experience focus and iterative testing.

World of Warcraft: Sustaining Player Engagement with Live Service Design

Blizzard Entertainment’s World of Warcraft demonstrates how continuous content updates, balancing, and community integration extend a game’s lifespan over years. Designers constantly adapt gameplay systems, create expansions, and respond to telemetry data and player feedback. The design team maintains a delicate equilibrium between challenge and accessibility to retain broad audience appeal, proving the complexity of live-service game design and the importance of data-driven iteration.

Key Takeaway: Successful long-term game design hinges on adaptability, continuous community engagement, and robust live-service strategies.

Portfolio Tips

An outstanding game design portfolio demonstrates both creativity and disciplined execution. Begin by showcasing a variety of projects that highlight different aspects of designβ€”such as level layouts, gameplay mechanics, story arcs, UI/UX improvements, and prototyping work. Including playable demos or videos is crucial because interactive proof of concept allows recruiters to experience your design sensibilities firsthand.

Always accompany your portfolio pieces with clear design documentation that explains your thought process, decisions, challenges encountered, and how you iterated based on feedback. Highlighting collaboration experiences and how your work impacted the overall project conveys professionalism and teamwork ability.

Diversify your portfolio by exploring different genres, platforms (mobile, PC, console, VR), and design challenges to reflect adaptability and range. Participation in game jams and modifications of existing games can provide practical material demonstrating rapid design cycles and innovation.

Maintaining an online presence through personal websites or platforms like itch.io and GitHub can enhance visibility. Consider blogging or sharing postmortems about your projects to showcase reflective thinking. Ensure portfolio navigation is intuitive and optimized for easy review. Regularly update your portfolio to incorporate new skills and technologies, emphasizing user experience and polish.

Overall, hiring managers look for clarity, relevance, innovation, and evidence of a user-centered design approach, so make sure your portfolio tells a compelling story of your design journey.

Job Outlook & Related Roles

Growth Rate: 12%
Status: Growing faster than average
Source: U.S. Bureau of Labor Statistics

Related Roles

Frequently Asked Questions

What educational background is best for becoming a Game Designer?

Although degrees in game design, computer science, or digital arts are common, successful designers come from varied backgrounds. It’s most important to have a strong grasp of game mechanics, storytelling, and technical proficiency, often gained through formal education combined with portfolio projects and real-world experience.

How important is programming knowledge for Game Designers?

Basic programming or scripting knowledge greatly benefits Game Designers by enabling them to prototype ideas, better communicate with developers, and understand technical constraints. Languages like C# for Unity or Blueprint scripting in Unreal are commonly used.

What tools do professional Game Designers use most?

Unity and Unreal Engine dominate as design and prototyping platforms. Tools like Adobe Photoshop, Illustrator, Figma for UI design, and project management software like Jira or Trello are also essential. Collaboration tools such as Slack and Miro support teamwork.

How can I stand out as a Game Designer in a competitive industry?

Building a diverse and well-documented portfolio showcasing innovative mechanics, user focus, and technical proficiency is key. Continuous learning, participation in game jams, networking, and staying updated with industry trends also helps candidates stand out.

What are common challenges Game Designers face during development?

Common challenges include balancing creative vision with technical limitations, adhering to deadlines, managing stakeholder expectations, dealing with crunch time, and iterating based on player feedback while maintaining design consistency.

Can Game Designers work remotely?

While many game studios traditionally emphasize in-house collaboration due to frequent iterative processes, remote work has become increasingly feasible with digital tools and has become common, especially in smaller or indie teams.

Is it necessary to specialize in a specific game genre or platform?

Specialization helps deepen expertise but versatility is highly valued. Designing across genres and platforms broadens career opportunities and showcases adaptability to changing market demands.

How important is player feedback in game design?

Player feedback is central to iterative game design. It helps in identifying pain points, improving balance, enhancing engagement, and refining overall experience, making it a critical part of the development process.

What career advancement opportunities exist for Game Designers?

Advancement typically progresses from Junior to Senior Designer roles, leading to positions such as Lead Designer or Design Director, with increasing responsibilities in strategy, team leadership, and project vision.

Sources & References

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