Detail-oriented Unity Game Developer with extensive experience in C# programming, designing robust gameplay systems, developing user interfaces, and managing seamless asset integration. Proficient in Unity with a focus on performance, debugging, and third-party tool integration. Creative, team-friendly, and passionate about building engaging, high-quality games. Ready to contribute to exciting projects. I have worked on various projects, including a React-based application showcasing electricity consumption data with interactive graphs and numerical displays. I ensured accurate data representation using PostgreSQL for storage, DBeaver for management, and Postman for API testing. My experience also includes delivering multiple engaging games, contributing to projects such as Foot Doctor and Cake Baking Games. I have applied workflows and refined attention to detail in project tasks during my internship at The Game Storm Studios Pvt. Ltd., supporting team initiatives by resolving issues and assisting in feature implementation. I am a team player, organized, adaptable, and a quick learner with strong analytical thinking and problem-solving skills.
Ensured high-quality game modifications in Unity to improve performance and player engagement. Managed technical data for level design and integrated Unity Ads for in-game monetization. Resolved complex gameplay issues and implemented new gameplay features using C# scripting. Collaborated with cross-functional teams, including designers and QA, to deliver polished, bug-free game builds.
Applied workflows and refined attention to detail in project tasks. Supported team initiatives by resolving issues and assisting in feature implementation.
Built a React-based application showcasing electricity consumption data with interactive graphs and numerical displays. Ensured accurate data representation using PostgreSQL for storage, DBeaver for management, and Postman for API testing.
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