I am a 3D artist, actively looking for a job. I have 3 years of experience in the profession. I create game-ready props and various 3D models. I use the AAA pipeline to create my models. My professional experience includes working at Jurgiz.kz, where I developed a visual style based on the company’s requirements and initiated the transition to Unreal Engine, increasing the project’s productivity by 50%. I have solved complex technical problems and determined technical requirements for scenes. I also created models from scratch and provided feedback to other artists. In my recent role in a hybrid work environment, I contributed to the development of an educational shooter game in Unity, focusing on character creation and level design. I ensured visual consistency across assets and participated in testing game mechanics. My hobbies include photography, retouching, game development, website development, and programming.
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Developed a visual style based on the company’s requirements, initiated the transition to Unreal Engine, solved complex technical problems, determined technical requirements for scenes, created models from scratch, provided feedback to other artists.
Created characters, was involved in level design, ensured visual consistency, participated in testing game mechanics, and helped develop the plot.
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