I am a young artist with years of experience in 2D illustration, animation, and UI design. I work comfortably across different 2D styles and enjoy adapting my approach to fit each project.
I have a solid grasp of Unity programming and I am eager to continue growing in this field. My background combines creative visual work with technical game-development exposure, which helps me contribute to both art and interactive media projects.
I have worked on a range of roles including character design, illustration, animation, pixel art, storyboard art, concept art, and UI design. I also have experience as a Unity programmer, which adds flexibility to my skill set.
My professional experience includes internship and project-based work with Exodia, VIA, Hahaha Stay Alive, Superdownbad Studios, and Chances. In these roles, I contributed as a character designer, illustrator, animator, pixel artist, concept artist, and 2D artist.
I have also participated in competitions and team projects, including winning first place in an animation contest, placing third in a Game Jam for Best in Visual Design, and receiving recognition for Best BSEMC Digital Mascot.
I am based in Dalaguete, Cebu, and I am currently pursuing a Bachelor of Science in Entertainment and Multimedia Computing at the University of San Jose-Recoletos. I am motivated to keep improving my craft and take on more creative and technical opportunities.
Overall, I bring a blend of artistic versatility, animation experience, and game-development interest. I am looking for opportunities where I can contribute as a 2D artist and animator while continuing to expand my skills.
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