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Senior Product Designer – Visual Craft & AI
- Remote from
- Australia, New Zealand
- Salary
- Undisclosed
- Department
- Web, UI & UX Design
- Employment
- Full Time
- Experience
- Senior
- Published
- Apply before
- 5 Dec 2026
- Listing views
- 29
- Application actions
- 0
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About this role.
Designed by creative professionals, for creative professionals
Envato is an all-in-one creative asset toolkit built to help creative professionals thrive. We bring together world-class creative assets and AI tools to help creatives find what they need, explore ideas, refine their work and keep their creative momentum going.
And that makes designing Envato a little different.
Our customers are designers, filmmakers, editors and creators. And so are we. We use the same kinds of tools, wrestle with the same creative problems and care about the same details as the people we’re building for. That means we’re designing for people with great taste, strong opinions and a very high bar for the tools they use.
So we’re looking for a Product Designer with that same bar.
We care more about the work you can show and the judgement behind it, rather than how many years you’ve been a Product Designer or what your title is on your resume. We want someone with a visual point of view about what good looks like and the product thinking to know when, where and why to apply it.
The role: You’ll help shape what Envato actually feels like to use
You’ll work on Envato’s core app, helping creative professionals find, generate and refine assets for their projects.
You’ll get to take ideas from messy early thinking through to beautifully resolved experiences in the hands of our customers.
You’ll help shape creative workflows that get people to professional results. That could mean helping someone adapt stock video or graphics with AI, keep characters and visual styles consistent across generated shots, or sequence video clips to see how a story comes together.
You’ll make those capabilities easy to discover and use, connecting them around what someone is trying to create. The goal is to help people see what’s possible, guide the result towards what they had in mind, and get to something they can actually use without unnecessary complexity.
You’ll prototype ideas quickly. UsingFigma, code, motion and AI assisted tools to turn ideas into something people can actually experience.
You’ll work closely with Product and Engineering to influence what we build, not just what it looks like after the decisions have already been made.
You’ll help evolve Envato’s visual language inside the product, working with our Product Visual Lead and other designers to create experiences that feel distinctly Envato. We want your ideas and visual judgement in that conversation, not just your ability to apply what’s already there.
You’ll work alongside engineers through implementation, writing code and resolving visual and interaction details so the experience holds up in the product.
What we’re actually looking for: Taste. Craft. Curiosity. Product sense
You make beautiful things, but you’re not designing art for art’s sake. You understand that this is a commercial product used by real people trying to get real work done.
You understand UX fundamentals. You know when something needs to be beautiful, when it needs to disappear into the background, and when clarity beats cleverness.
You can show us work where the details matter: typography, composition, hierarchy, motion and interaction. You can explain why you made something the way you did, not just show us the final screen.
You’re interested in new creative technology and you’re already experimenting with AI, prototyping, design-to-code or whatever new tool helps you move faster and explore further.
You like sharing unfinished work and can take on feedback without losing interesting ideas. And you can work with engineers and product people without needing everything translated into a perfectly formed design brief.
Want to apply? Show us your creativity
If you’re creatively obsessed, care deeply about craft and want to help shape the tools creative professionals use to do their best work, we’d love to hear from you.
To apply, please send us something you’ve built using AI, and something that shows your visual craft. They can be the same project. Product work, client work and independent experiments are all welcome.
Add a few lines about your contribution, the tools you used and the details you sweated.
No need to send us a full portfolio and resume if you don’t have one ready to go, but we do want to see your creativity in motion.
Life at Envato
We’re a purpose-driven company and we’ve long embraced flexible, inclusive ways of working. We’re proud of the connected culture we’ve built across our global team. Our values: Customer First, Build our Future, Make it Happen and Embrace Diversity guide everything we do, shaping how we work and grow.
Our benefits include home office, team connection & learning budgets, wellbeing and study support, volunteer leave, generous paid parental leave, access to all our products, and the option to apply to work from another remote location for up to 3 months per year.
We embrace diversity at Envato and want to ensure that everyone who applies for a role with us has an inclusive experience. Hiring for us isn’t a tick box exercise, we want to know what you’re passionate about, what our lived experiences are and what you think you can add to the team. We’re also big believers in using AI, and that includes how we hire. We may use AI tools to help support our recruitment process, but they don’t replace human judgement. Our people always make the final hiring decisions.
By submitting your application, you agree to our Privacy Policy. We encourage you to read it before applying to understand how we collect, use and handle your personal information. We appreciate the time you’ve taken to apply to Envato and we’re committed to responding to every applicant.
You can read more about us on our blog, including news of our acquisition by Shutterstock Inc in 2024.
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Sample interview questions
I began by identifying the user’s primary task and the moments where visual emphasis would improve comprehension or confidence. I tested hierarchy, typography, and interaction options in prototypes, then used feedback and task outcomes to preserve the strongest visual ideas while simplifying anything that added friction.
I would map the creator’s intent from discovery through refinement and export, then prototype the smallest useful workflow. The experience would make AI capabilities easy to discover, provide clear controls and previews, preserve user control over outputs, and support quick iteration without overwhelming the user.
I involve engineers early to understand technical constraints and opportunities, share prototypes rather than only static screens, and document behavior and edge cases clearly. During implementation, I review builds together, prioritize high-impact visual and interaction details, and resolve issues directly with the team.
I explain the customer problem, the assumptions being tested, the current design direction, and the specific decisions where input is needed. This gives partners enough context to provide useful feedback while keeping the work open to change.
I use them to explore alternatives, accelerate prototypes, and communicate interaction ideas more concretely. I treat these tools as accelerators for judgment rather than replacements for it, validating outputs against user needs, product constraints, accessibility, and brand quality.
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