Suggested rewrite: Led a cross-functional initiative that improved [business outcome] by [measurable result], demonstrating experience relevant to this role...
DevOps – Remote (Only Mexico)
- Remote from
- Mexico
- Salary
- Undisclosed
- Department
- DevOps & Infrastructure
- Employment
- Full Time
- Experience
- Open level
- Published
- Apply before
- 10 Dec 2026
- Listing views
- 16
- Application actions
- 1
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About this role.
Orion Innovation is a premier, award-winning, global business and technology services firm. Orion delivers game-changing business transformation and product development rooted in digital strategy, experience design, and engineering, with a unique combination of agility, scale, and maturity. We work with a wide range of clients across many industries including financial services, professional services, telecommunications and media, consumer products, automotive, industrial automation, professional sports and entertainment, life sciences, ecommerce, and education.
DevOps
Location: Remote position based in Mexico
English level: Advanced
As an engineer working on Sonos’ embedded software build system, you will work in a fast moving environment to evolve and improve this system that is central to how Sonos creates its products. The build system is used by hundreds of engineers on a daily basis and its ease of use, health, and performance have a huge impact on productivity and the ability to meet our product vision and goals. We view the build system as not just a set of tools but as much a part of the products as any feature or function. It’s an area in which innovation and planning for the future matter as much as for any product feature roadmap. In the process, you will find yourself working with some of the brightest minds in the business across multiple disciplines of software, hardware, and release engineering.
What You’ll Do
● Design, build, analyze, enhance, and refactor elements of the build system used to develop Sonos products
● Support the regular third-party library upgrade cycle tied to Yocto LTS releases
● Patch third-party libraries as needed as part of Yocto maintenance releases
What You’ll Need
Basic Qualifications
● Strong proficiency with Yocto/OpenEmbedded development, including recipe writing and maintenance, layer management, major and minor version upgrades
● Strong proficiency with cross-compilation and toolchain concepts
● Familiarity with embedded Linux platforms across multiple ARM SoCs
● Comfortable working in a Git/PR/CI workflow on a large, multi-platform codebase
Preferred Qualifications
● Experience with Linux kernel and out-of-tree kernel module build maintenance
● Experience with setup and maintenance of Jenkins and GitHub infrastructure for CI/CD capabilities
● Familiarity with Python scripting for build automation
● Basic understanding of binary hardening and ELF security properties
Orion is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, creed, religion, sex, sexual orientation, gender identity or expression, pregnancy, age, national origin, citizenship status, disability status, genetic information, protected veteran status, or any other characteristic protected by law.
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Orion Systems Integrators, LLC and its subsidiaries and its affiliates (collectively, “Orion,” “we” or “us”) are committed to protecting your privacy. This Candidate Privacy Policy (orioninc.com) (“Notice”) explains:
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- How we handle that information; and
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Your use of Orion services is governed by any applicable terms in this notice and our general Privacy Policy.
Annual salary information is not provided for this position. Explore salary ranges for similar roles in our Salary Directory ›
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Sample interview questions
I would first review release notes and compatibility changes, create an upgrade branch, update layers in a controlled order, and resolve recipe or configuration incompatibilities. I would run reproducible builds and targeted hardware tests, then document migration changes and establish CI checks before merging.
I keep recipes focused, use clear dependency declarations, avoid unnecessary patches, and maintain consistent layer priorities and compatibility metadata. I also validate changes through automated builds, review upstream changes regularly, and document local customizations so they can be retired when upstream support becomes available.
I start by checking the target sysroot, compiler flags, linker paths, architecture settings, and recipe dependencies. I inspect the full build logs and generated environment, reproduce the task with BitBake devshell or task commands, and verify that host tools or libraries are not leaking into the target build.
I would use staged pipelines with fast validation first, including formatting, linting, and unit checks, followed by platform-specific builds and selected integration tests. Build artifacts and logs should be retained, caches should be controlled for reproducibility, and failures should provide actionable diagnostics to developers.
I would track upstream vulnerabilities and supported versions, apply and validate security patches promptly, and minimize unnecessary components in images. I would also verify binary hardening settings such as PIE, RELRO, stack protection, and linker options where supported, while testing for compatibility and performance effects.
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