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DevOps – Remote (Only Mexico)

AI Summary
This is a remote DevOps and embedded build-systems engineering role supporting Sonos product development from Mexico. The engineer will design, improve, analyze, and maintain a large-scale Yocto/OpenEmbedded build system used by hundreds of developers. Core work includes third-party library upgrades and patches tied to Yocto LTS releases, cross-compilation workflows, and multi-platform embedded Linux development. The role also values CI/CD infrastructure experience with Jenkins and GitHub, Python-based automation, kernel module build maintenance, and awareness of ELF security hardening. Strong advanced English communication is required for collaboration across software, hardware, and release engineering teams.
Remote from
Mexico
Salary
Undisclosed
Employment
Full Time
Experience
Open level
Published
Apply before
10 Dec 2026
Listing views
16
Application actions
1
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Opportunity details

About this role.

Orion Innovation is a premier, award-winning, global business and technology services firm. Orion delivers game-changing business transformation and product development rooted in digital strategy, experience design, and engineering, with a unique combination of agility, scale, and maturity. We work with a wide range of clients across many industries including financial services, professional services, telecommunications and media, consumer products, automotive, industrial automation, professional sports and entertainment, life sciences, ecommerce, and education.

DevOps

Location: Remote position based in Mexico

English level: Advanced

As an engineer working on Sonos’ embedded software build system, you will work in a fast moving environment to evolve and improve this system that is central to how Sonos creates its products. The build system is used by hundreds of engineers on a daily basis and its ease of use, health, and performance have a huge impact on productivity and the ability to meet our product vision and goals. We view the build system as not just a set of tools but as much a part of the products as any feature or function. It’s an area in which innovation and planning for the future matter as much as for any product feature roadmap. In the process, you will find yourself working with some of the brightest minds in the business across multiple disciplines of software, hardware, and release engineering.

What You’ll Do

● Design, build, analyze, enhance, and refactor elements of the build system used to develop Sonos products

● Support the regular third-party library upgrade cycle tied to Yocto LTS releases

● Patch third-party libraries as needed as part of Yocto maintenance releases

What You’ll Need

Basic Qualifications

● Strong proficiency with Yocto/OpenEmbedded development, including recipe writing and maintenance, layer management, major and minor version upgrades

● Strong proficiency with cross-compilation and toolchain concepts

● Familiarity with embedded Linux platforms across multiple ARM SoCs

● Comfortable working in a Git/PR/CI workflow on a large, multi-platform codebase

Preferred Qualifications

● Experience with Linux kernel and out-of-tree kernel module build maintenance

● Experience with setup and maintenance of Jenkins and GitHub infrastructure for CI/CD capabilities

● Familiarity with Python scripting for build automation

● Basic understanding of binary hardening and ELF security properties

Orion is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, creed, religion, sex, sexual orientation, gender identity or expression, pregnancy, age, national origin, citizenship status, disability status, genetic information, protected veteran status, or any other characteristic protected by law.

Candidate Privacy Policy

Orion Systems Integrators, LLC and its subsidiaries and its affiliates (collectively, “Orion,” “we” or “us”) are committed to protecting your privacy. This Candidate Privacy Policy (orioninc.com) (“Notice”) explains:

  • What information we collect during our application and recruitment process and why we collect it;
  • How we handle that information; and
  • How to access and update that information.

Your use of Orion services is governed by any applicable terms in this notice and our general Privacy Policy.

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This job listing has been manually reviewed by the Jobicy Trust & Safety Team for compliance with our posting guidelines, including verification of the company's legitimacy, accuracy of job details, clarity of remote work policy, and absence of misleading or fraudulent content.

Role DNA

A quick view of the complexity, pace, ownership and collaboration implied by the job description.

Job Complexity

4/5
EasyHard

Pace & Pressure

4/5
RelaxedFast-paced

Autonomy Level

4/5
GuidedFull ownership

Communication Load

4/5
IndependentCollaborative
AI insightThe role requires specialized expertise in Yocto/OpenEmbedded, embedded Linux, cross-compilation, and maintaining a critical build platform at scale. Changes can affect many engineers and product releases, requiring careful technical judgment and reliable collaboration.

Salary analysis

Estimated compensation compared with the broader US market for similar roles.

Estimated job median (per year)Market rate
$60,000
US market range (per year)$45k–$80k
AI insightThe yearly pay period is inferred from the job context; it was not explicitly stated by the employer. No employer compensation was disclosed. The annual USD figures are AI estimates for a Mexico-based embedded DevOps engineer with strong Yocto, CI/CD, and build-system maintenance expertise; the yearly cadence is inferred from the full-time professional role.

Core skills

Skills and capabilities most closely associated with this opportunity.

Sample interview questions
How would you approach upgrading an embedded product build system to a new Yocto LTS release?

I would first review release notes and compatibility changes, create an upgrade branch, update layers in a controlled order, and resolve recipe or configuration incompatibilities. I would run reproducible builds and targeted hardware tests, then document migration changes and establish CI checks before merging.

What practices help keep a Yocto/OpenEmbedded layer maintainable over time?

I keep recipes focused, use clear dependency declarations, avoid unnecessary patches, and maintain consistent layer priorities and compatibility metadata. I also validate changes through automated builds, review upstream changes regularly, and document local customizations so they can be retired when upstream support becomes available.

How do you troubleshoot a cross-compilation failure that does not reproduce on the host system?

I start by checking the target sysroot, compiler flags, linker paths, architecture settings, and recipe dependencies. I inspect the full build logs and generated environment, reproduce the task with BitBake devshell or task commands, and verify that host tools or libraries are not leaking into the target build.

Describe how you would design CI for a large, multi-platform embedded codebase.

I would use staged pipelines with fast validation first, including formatting, linting, and unit checks, followed by platform-specific builds and selected integration tests. Build artifacts and logs should be retained, caches should be controlled for reproducibility, and failures should provide actionable diagnostics to developers.

What security considerations apply when maintaining third-party libraries and embedded Linux build outputs?

I would track upstream vulnerabilities and supported versions, apply and validate security patches promptly, and minimize unnecessary components in images. I would also verify binary hardening settings such as PIE, RELRO, stack protection, and linker options where supported, while testing for compatibility and performance effects.

This analysis is generated from the job description. Salary estimates, role characteristics and sample answers are guidance, not employer-provided facts.
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