I’m a versatile 3D generalist and designer with a major in Integrated Design and Media from NYU. Currently, I’m contributing my skills and creativity at Arkenzo Interactive, a dynamic game studio. My primary tool for crafting immersive 3D experiences is Blender. Beyond my professional pursuits, I have a passion for voice acting, which adds another layer of versatility to my skill set. I’m driven by a desire to bring innovative ideas to life and create captivating, interactive worlds. With a blend of academic knowledge and real-world game development experience, I’m eager to bring fresh perspectives and creative solutions to any project I’m a part of.