Software Engineer- Console Games, C++ (Shiver Entertainment)

Remote from
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USA
Annual salary
Undisclosed
Salary information is not provided for this position. Check our Salary Directory to estimate the average compensation for similar roles.
Employment type
Full Time,
Job posted
Apply before
16 Jul 2025
Views / Applies
12345 / 123

About Nintendo

Nintendo is a video game company that creates innovative entertainment experiences.

Verified job posting
This job post has been manually reviewed for authenticity and compliance.

Software Engineer- Console Games, C++ (Shiver Entertainment)Β Β (2500000096)

Shiver

Shiver (a Nintendo company) is a boutique game developer based in warm and sunny Miami, Florida. Our small team is made up of highly talented individuals who enjoy working together to make great games. We focus on console (Nintendo Switch, PlayStation and Xbox) and PC development of high-profile titles with our most recent release being Hogwarts Legacy for Nintendo Switch, PS4, and Xbox One.

We are looking for a full-time onsite experienced C++ programmer to join our software engineering team.

As part of our Β studio, you will work on many different facets of our games, coupling your interests with the needs of the project. The ideal candidate will have a desire to work with core and low-level systems and be excellent at debugging. Β They will have a passion for games and demonstrate the ability to work collaboratively with a tight-knit team to create games that will surprise and delight players. If this sounds like you, we would love to see your resume!

SUMMARY OF REQUIREMENTS:

  • Strong C++ game programming and debugging skills
  • Experience in optimization, low-level programming and game development
  • Ability to write performant code in a multitude of different area
  • Passion for games, programming, and continuous learning
  • An eye for quality, consistency, and attention to detail
  • Excellent work ethic and ability to deliver assignments on time
  • Good written and spoken English

Nice to Haves

  • Knowledge and experience with Unreal Engine or other proprietary game engines
  • Graphics programming using shader languages and platform-specific graphics APIs
  • Experience with multi-threaded systems
  • Strong knowledge in math, linear algebra, and physics
  • BA/BS in Computer Science, Electrical Engineering or equivalent with GPA of 3.5 or higher
  • 2+ years of professional experience writing software in C++

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This is an onsite position located in Miami, Florida and is not hybrid nor open to remote work. Onsite positions require regular onsite work following the schedule and guidelines for their division.

Primary Location

:Β FL-Miami

Organization

:Β Shiver Entertainment

Schedule

:Β Full-time

Number of Openings

: 1Work Days: M-FHours/Week: 40 Salary: DOE

Apply now >

Annual salary information is not provided for this position. Explore salary ranges for similar roles in our Salary Directory β€Ί

This job listing has been manually reviewed by the Jobicy Trust & Safety Team for compliance with our posting guidelines, including verification of the company's legitimacy, accuracy of job details, clarity of remote work policy, and absence of misleading or fraudulent content.

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FAQ

What position is Nintendo hiring for?

Nintendo is hiring a remote Software Engineer- Console Games, C++ (Shiver Entertainment) from πŸ‡ΊπŸ‡Έ USA

What type of employment does Nintendo offer?

This is a Full Time role.

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