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Senior Gameplay Engineer – Combat

Remote from
USA flag
USA
Annual salary
Undisclosed
Salary information is not provided for this position. Check our Salary Directory to estimate the average compensation for similar roles.
Employment type
Full Time,
Job posted
Apply before
18 Nov 2025
Experience level
Senior
Views / Applies
300 / 114

About CD PROJEKT RED

We create great entertainment experiences focused on delivering the best RPG games in the world.

Actively Hiring
Verified job posting
This job post has been manually reviewed for authenticity and compliance.

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Gameplay Engineer – Combat to join our team to work on Project Sirius – an original video game combining beloved aspects of The Witcher world with immersive multiplayer gameplay.

In this role you will collaborate with our team working in Unreal Engine 5 to build new mechanics and features to generate compelling gameplay. You’ll be in charge of defining, building, and maintaining the core system of character ability management.

Daily Responsibilities:

  • Work closely with designers and animators to fulfill the vision of the game
  • Build and maintain solid and flexible gameplay systems that work in both singleplayer and multiplayer.
  • Write high-quality code that is optimized, bug-free, and aligned with project goals.

Qualifications

  • At least 10 years of professional experience as a programmer within the games industry.
  • Proficiency in C++ programming and knowledge of Unreal Engine.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Extensive multiplayer experience.
  • Knowledge of game engine architecture and algorithms.
  • Thorough multi-threaded programming skills.
  • Excellent communication skills: We have a multilingual and multicultural working environment and the ability to communicate across language and time zone barriers is essential.

Nice to have:

  • Shipped at least one Unreal-based project for Xbox, Playstation consoles.
  • Experience using GAS

Additional Information

This job can be hybrid/in-office from Boston or fully remote from anywhere in the US or Canada.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 20 days of holiday per year (26 days after two years).
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

If you’ve observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

#LI-Remote

Apply now >

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Annual salary information is not provided for this position. Explore salary ranges for similar roles in our Salary Directory ›

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