I am a Project Manager with 6 years of experience and a solid background in GameDev. As a lifelong gamer, I have honed my skills in organizing teams, processes, and tasks to keep projects moving from concept to release and post-launch growth. I have managed project teams of up to 7 people and led the launch and growth of international projects, working with monthly budgets up to $1M. My technical knowledge includes C# and Unity, and I have a strong understanding of game balance and core gameplay mechanics. Additionally, I have experience in content, influencer, and performance marketing.
In my most recent role at Ledger Leads, I managed the marketing team for client projects, overseeing a team of 4 people. My responsibilities included controlling and organizing team work, managing project tickets, allocating budgets, and communicating with clients. I successfully handled up to 5 active client projects simultaneously, ensuring consistent on-time delivery and increasing the average campaign value by 30%.
Previously, I worked as a Unity (C#) developer at Arrible, where I participated in the development of a casual mobile game project. My responsibilities included C# code development and feature implementation in the Unity engine, along with effective communication with developers and designers.
At Bemobi, I held dual roles as a Project Manager and Channel Marketing Manager for games. I managed a team of 7 people and was responsible for the development of a mobile games store across 15+ countries. I set up an Agile-based workflow in Jira, coordinated store releases, and maintained regular communication with stakeholders. My marketing role focused on increasing store earnings through traffic acquisition and funnel optimization, achieving significant user growth and conversion rate improvements.
Earlier in my career, I worked as a Marketing Content Manager at Opera Mediaworks, where I organized the operation of the mobile games store within the Opera browser. My efforts led to a notable increase in monthly downloads and a significant reduction in fraud within the developer registration system.
Managing the marketing team of clients projects. Responsibilities included control and organization of team work, constant project management of tickets, budget allocation, and communication with clients.
Participated in the development of a casual mobile game project, focusing on C# code development and feature implementation in the Unity engine.
Managed a mobile games store team, overseeing development and project management across 15+ countries, and maintained communication with stakeholders.
Focused on increasing mobile games store earnings through traffic acquisition and funnel optimization.
Organized the operation of the mobile Games store inside the Opera browser, creating content and processing incoming requests from developers.
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