Professional Writer

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Full Time,
Language skills
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About me

Professional / Technical Writer with 5+ years of experience in the tech and government industries. Proven ability to write clear and concise documentation for a variety of audiences, including developers, engineers, and non-technical users. Expertise in writing user guides, API documentation, mobile development documentation, system operations documentation, and integration guides. Excellent written and verbal communication skills, as well as experience with GitHub, Git, and coding languages such as JavaScript, CSS, Python, and C#.

Professional area


2020-2023 M.A. English @ George Mason University
2013-2017 B.F.A Computer Game Design @ George Mason University


2021 - Current Sr. Technical Writier @ NT Concepts

Oversaw multiple public and private IT, cybersecurity, and tech solution bid wins supporting government agencies and Fortune 500 companies with writing teams of varying sizes and experiences.
Writer, editor, and supervisor for technical volumes on multi-million dollar winning proposals and white papers. Managed and edited content from Jr. technical writers and engineers.
Used HTML, CSS, and Adobe Suite to publish technical writing for the NT Concepts Visible Experts program; a subject matter expert blog on tech topics and solutions.

2019-2021 Technical Writer @ CACI

Managed, produced, and wrote winning proposal bids through research, collaboration with stakeholders (both internal & external), concept exploration, visual communication strategies, and an emphasis on win themes.
Used applications and languages such as Photoshop, Illustrator, and HTML to create designs using color palettes, typefaces, imagery, and various other effects for print materials and digital media to build compelling messages that reflect CACI company values and mission.

2017-2021 Technical Writer + Project Lead @ VSGI

Solely responsible for the design, pitch, bid, and procurement of seed funding for an educational-based software start-up.
Wrote dialogues, quests, mission briefings, emails, etc., following established design principles for entertainment and educational video games.
Worked closely with level designers to implement story elements into levels and missions as well as provide feedback on gameplay mechanics from a narrative perspective.
Managed a team of fifteen designers, writers, and developers.

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