Description:
My editor just handed me another cut with zero notes and then asked why it “doesn’t feel cinematic” 😑 I keep getting pulled into random audio fixes, cleanup, and tiny music tweaks, but I don’t have a clear path from this chaos into a real sound designer role. Every week it feels like I’m doing half the job without the title, and it’s getting old fast 🎧 How do people actually break into sound design from this kind of general post-production work?
2 Answers
chaos is common, but don't get stuck as the cleanup person foorever 🎧
Track every fix you make, build before/after reels, and ask for one sound-design shot per cut. Avoid vague gigs that hide your skills. Pitch yourself on texture, emotion, and story - not just “audio help” 🔥the path usually starts with the messy stuff you’re already doing, and then someone notices you can hear the scene like a story instead of just fixing clips, which is honestly what gets you pulled into the better rooms. sounds kinda political, but once editors trust you’ll make them look good, they start handing over the cinematic problems too.
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